Part 1 can be found here : www.youtube.com Hey guys, i saw alot of players having difficulties with this mission on brutal difficulty so i've decided to record a playtrough to hopefully show you how it can be done, enjoy! Few things to note : 1 fraps gets my computer real laggy, you won't notice it while watching the video but i definetly suffer from it especially while trying to shift building multiple structures. So my apologies for the time spent placing down buildings. 2 Positioning of your tanks and turrets must be perfect, this is what makes it work creating a ''killzone'' at both your chokes. Do not try to hold both chokes and place your buildings/tanks differently, it may very well not work. 3 Kerrigan won't go down to your tanks, you need marines for that, lots of marines. Blow the artifact and send your marines in. I choose to use the Hercules dropship to carry my marines in and out, if you don't have this researched you will need 3-4 medivacs. (carefull they are very weak!) The reason i'm not simply running my marines out of the two holes i left is because when Kerrigan comes you want them clumped togheter, stim up and steamroll. If you run your marines out they'll come out one by one in a line wich isn't a good thing. 4 Tech and upgrades used : - Stim pack - Combat shields - Perdition tower (the flame one) - slow tower - Tanks damage and friendly fire reduced - Hercules - Orbital command - Automated refineries & increased production rate from them - Tech ...
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